File "wisps.xml"⚓︎
This file is used to define the properties of Wisp familiars, spawned by Book of Virtues.
Resource-Folder: Using this file in a resource folder of a mod is not tested yet.
Content-Folder: Using this file in a content folder of a mod is not tested yet.
"color" nodes⚓︎
Used to define color a locust can have.
Variable-Name | Possible Values | Description |
---|---|---|
name | str | Name of the color which will be used to reference it in the "locust" nodes |
r | int | Red |
g | int | Green |
b | int | Blue |
or | int | Offset Red |
og | int | Offset Blue |
ob | int | Offset Green |
"wisp" nodes⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
id | string | ID of the collectible item in the active slot when Book of Virtues got activated |
canShoot | bool | Set to false if the wisp cant shoot |
coreColor | string | Name of color used by the core of the wisp |
coreGfx | string | |
count | int | number of locusts spawned |
damage | int | Damage the wisp does |
damageMultiplier2 | int | |
fireDelay | int | |
flameColor | string | Name of color used by the flame of the wisp |
hp | int | |
layer | int | Used values: ['-1', '0', '1', '2'] |
priority | int | Used values: ['-1', '99'] |
procChance | ['0.075', '0.05', '0.025', '0.1', '0.2', '0.3', '0.15', '0.33'] | |
shotSpeed | int | |
tearColor | string | Name of color used by the tear |
tearColor2 | string | Name of color used by the tear |
tearFlags | int | |
tearFlags2 | int | |
tearScale | int | |
tearScale2 | string | |
tearVariant | int |
Last update:
September 14, 2022