File "music.xml"⚓︎
This file is used to store and define the music tracks the game plays. This is only background music, sound effects are in the "sounds.xml" file.
Old tutorial: https://www.reddit.com/r/themoddingofisaac/comments/3ebqat/all_about_music_soundfiles/
Resource-Folder: Placing this file in your mods "resource" folder will replace the original file.
Content-Folder: Using this file in a content folder of a mod is not tested yet.
Variable-Name | Possible Values | Description |
---|---|---|
id | int | The ID of the music this track defines |
name | string | The name of the track |
intro | string | The filepath to the intro of this track. Plays exactly once at the beginning of the song |
path | string | The filepath to the main music file. Plays after the intro |
layerintro | string | The filepath to the intro's layer of this track |
layer | string | The filepath to the layer of the song. Layers play over the song when there are a large amount of enemies in the room |
loop | bool | Whether or not the main track should loop indefinitely. |
layermode | int | |
layerfadespeed | float | |
mul | float | |
layermul | float |
Last update:
September 14, 2022