File "curses.xml"⚓︎
Stores the names and ids of the available curses.
Resource-Folder: Placing this file inside a mods resources folder will rename curses.
Content-Folder: Placing this file in a content folder of a mod will add a new Curse. The new curse must be applied using lua, since it cant be encountered normally!
Variable-Name | Possible Values | Description |
---|---|---|
id | int | Ingame-Id of the Curse. Will be overridden by the game when file is in content folder. |
name | string | Name of the Curse |
Last update:
September 14, 2022