File "ambush.xml"⚓︎
This file is used to store spawning patterns for the wave system of Ambush rooms and Boss Rush. Ambush rooms use a new system that's more similar to Greed Mode waves, so this file only defines the Boss Rush waves.
Resource-Folder: Placing this file in your mods "resource" folder will replace the original file.
Content-Folder: Placing this file in your mods "content" folder has no effect!
"enemy" Tag⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
type | int | The type of the entity to spawn |
variant | int | The variant of the entity |
count | int | How many of the entity should spawn at the beginning of the wave |
chunks | int | The amount of segments a multi-entity NPC (i.e, Larry Jr.) should spawn with |
"bossrush" Tag⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
numWaves | int | The total amount of waves to occur during Boss Rush |
spawnsPerWave | int | How many bosses should spawn per Boss Rush wave |
"stage" Tag⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
id | int | The floor chapter the Ambush wave should be able to spawn at |
Last update:
September 14, 2022