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File "recipes.xml"⚓︎

Stores permenant recipes for Bag of Crafting that are not affected by per-run randomization.

Resource-Folder: Using this file in a resource folder of a mod is not tested yet.

Content-Folder: Placing this file in the content folder will allow you to define new recipes.

Variable-Name Possible Values Description
input string Coded string of characters representing crafting ingredients (e.g. "bbbbbbbb")
output int Item ID of the output
Notes

Due to the lack of a way to add recipes without using an ItemID, it is not possible to add recipes for modded items.

Known Crafting Ingredient Representations⚓︎

Crafting Ingredient Coded Representation
Penny "." (Period/Full Stop)
Nickel "o"
Dime "O" (Captial o)
Lucky Penny "Q" (Capital q)
Golden Penny "$" (Dollar)
Bomb "v"
Golden Bomb "^" (Caret)
Giga Bomb "V" (Capital v)
Poop Nugget "_" (Underscore)
Key "/" (Forward Slash)
Golden Key "|" (Pipe)
Charged Key "%" (Percentage)
Red Heart "h"
Rotten Heart "r"
Soul Heart "s"
Black Heart "b"
Bone Heart "B" (Captial b)
Golden Heart "g"
Eternal Heart "e"
Micro Battery "1"
Lil' Battery "2"
Mega Battery "3"
Golden Battery "4"
Pill "(" (Open Bracket)
Golden Pill "{" (Open Curly Bracket)
Card "[" (Open Square Bracket)
Rune ">" (Greater Than)
Dice Shard "?" (Question Mark)
Cracked Key "~" (Tilde)

Last update: September 14, 2022