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Enum "EntityPartition"⚓︎

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DLC Value Enumerator Comment
1 << 0 FAMILIAR
1 << 1 BULLET
1 << 2 TEAR
1 << 3 ENEMY
1 << 4 PICKUP
1 << 5 PLAYER
1 << 6 EFFECT Effects are only returned by Isaac.FindInRadius if its EntityCollisionClass is NOT set to ENTCOLL_NONE!

Last update: August 12, 2024