File "bosscolors.xml"⚓︎
This file is used to store all valid champion bosses. Effects of champion bosses are hardcoded, so this file defines only color, scale and HP multiplier of the boss.
Resource-Folder: Using this file in a resource folder of a mod is not tested yet.
Content-Folder: Using this file in a content folder of a mod is not tested yet.
"boss" Tag⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
id | int | Ingame-Id of the Boss. |
variant | int | Ingame-Variant of the Boss. |
"color" Tag⚓︎
Variable-Name | Possible Values | Description |
---|---|---|
idx | int | Boss's color. Possible values: 1-Red, 2-Pale, 3-Green, 4-Cyan, 5-Green, 6-Orange, 7-Blue, 8-Cyan, 9-Orange, 10-?, 11-Dark Greyish Green, 12-Yellow, 13-Dark Cyan, 14-Red, 15-Dark Grey, 16-Dark Grey, 17-Pale Grey, 18-Black, 19-Red, 20-Pink, 21-Golden, 22-Pink, 23-Brown |
scale | float | Boss's scale is multiplied by this number. |
hp | float | Boss's health is multiplied by this number. |
anm2path | string | Path to a specific anm2 file that should be used instead of coloring the boss automatically |
Last update:
October 16, 2022