Enum "RenderMode"
DLC |
Value |
Enumerator |
Comment |
|
0 |
RENDER_NULL |
Currently not rendering room entities |
|
1 |
RENDER_NORMAL |
Rendering room entities normally (in a dry room) |
|
2 |
RENDER_SKIP |
|
|
3 |
RENDER_WATER_ABOVE |
Rendering room entities above the water in a flooded room |
|
4 |
RENDER_WATER_REFRACT |
Rendering room entities below the water in a flooded room |
|
5 |
RENDER_WATER_REFLECT |
Rendering the reflection of room entities in a flooded room |
Last update:
September 14, 2022