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Enum "RenderMode"⚓︎

DLC Value Enumerator Comment
0 RENDER_NULL Currently not rendering room entities
1 RENDER_NORMAL Rendering room entities normally (in a dry room)
2 RENDER_SKIP
3 RENDER_WATER_ABOVE Rendering room entities above the water in a flooded room
4 RENDER_WATER_REFRACT Rendering room entities below the water in a flooded room
5 RENDER_WATER_REFLECT Rendering the reflection of room entities in a flooded room

Last update: September 14, 2022