Enum "GridRooms"
Example
Example Code
This code checks if the player is inside an "I Am Error" room.
| local level = Game():GetLevel()
local curRoom = level:GetCurrentRoomDesc()
if curRoom.GridIndex == GridRooms.ROOM_ERROR_IDX then
print("Success")
end
|
DLC |
Value |
Enumerator |
Comment |
|
-99999 |
NO_ROOM_IDX |
|
|
-1 |
ROOM_DEVIL_IDX |
|
|
-2 |
ROOM_ERROR_IDX |
|
|
-3 |
ROOM_DEBUG_IDX |
Rooms visited via goto command |
|
-4 |
ROOM_DUNGEON_IDX |
|
|
-5 |
ROOM_BOSSRUSH_IDX |
|
|
-6 |
ROOM_BLACK_MARKET_IDX |
|
|
-7 |
ROOM_MEGA_SATAN_IDX |
|
|
-8 |
ROOM_BLUE_WOOM_IDX |
|
|
-9 |
ROOM_THE_VOID_IDX |
|
|
-10 |
ROOM_SECRET_EXIT_IDX |
|
|
-11 |
ROOM_GIDEON_DUNGEON_IDX |
|
|
-12 |
ROOM_GENESIS_IDX |
|
|
-13 |
ROOM_SECRET_SHOP_IDX |
|
|
-14 |
ROOM_ROTGUT_DUNGEON1_IDX |
|
|
-15 |
ROOM_ROTGUT_DUNGEON2_IDX |
|
|
-16 |
ROOM_BLUE_ROOM_IDX |
|
|
-17 |
ROOM_EXTRA_BOSS_IDX |
|
|
-18 |
ROOM_ANGEL_SHOP_IDX |
Stairway room |
|
-100 |
ROOM_MIRROR_IDX |
Not real room index, doors that point to this have special behavior |
|
-101 |
ROOM_MINESHAFT_IDX |
Not real room index, doors that point to this have special behavior |
|
18 |
NUM_OFF_GRID_ROOMS |
|
|
507 |
MAX_GRID_ROOMS |
|
|
525 |
MAX_ROOMS |
|
Last update:
October 10, 2022