Class "PlayerTypesActiveItemDesc"⚓︎
Info
You can get this class by using the following function:
Example Code
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Variables⚓︎
Battery·Charge⚓︎
int BatteryCharge⚓︎
Charge⚓︎
int Charge⚓︎
For items like Jars this holds the number of flies/hearts.
Item⚓︎
CollectibleType Item⚓︎
PartialCharge⚓︎
float PartialCharge⚓︎
How close the item is to gaining another charge (0-1 range, used by 4.5 Volt)
SubCharge⚓︎
int SubCharge⚓︎
TimedRechargeCooldown⚓︎
int TimedRechargeCooldown⚓︎
Number of frames before an item with a timed cooldown can recharge again (used by Spin To Win to pause its recharge after fully discharging it)
VarData⚓︎
int VarData⚓︎
Holds extra information for some active items (such as the number of uses for Jar of Wisps)
Last update:
September 20, 2022