Class "ItemConfigCard"⚓︎
Info
You can get this class by using the following function:
Example Code
Isaac.GetItemConfig():GetCard(Card.CARD_FOOL)
Functions⚓︎
Is·Available ()⚓︎
boolean IsAvailable ( )⚓︎
Is·Card ()⚓︎
boolean IsCard ( )⚓︎
Is·Rune ()⚓︎
boolean IsRune ( )⚓︎
Variables⚓︎
Achievement·ID⚓︎
int AchievementID⚓︎
Returns the ID of the achievement that unlocks the card. Returns -1
if the card is unlocked by default.
Announcer·Delay⚓︎
int AnnouncerDelay⚓︎
Announcer·Voice⚓︎
int AnnouncerVoice⚓︎
Card·Type⚓︎
int CardType⚓︎
Description⚓︎
string Description⚓︎
Returns the description of the card.
Warning
In Repentance, this function now returns #[CARD_NAME]_DESCRIPTION
Greed·Mode·Allowed⚓︎
boolean GreedModeAllowed⚓︎
Returns whether or not the item can appear in Greed or Greedier mode.
Hud·Anim⚓︎
string HudAnim⚓︎
Returns the name of the animation in ui_cardfronts.anm2
.
Bugs
This will return a blank string unless used on a modded card. Standard cards will return nothing.
ID⚓︎
int ID⚓︎
Returns the ID of the given card.
Mimic·Charge⚓︎
int MimicCharge⚓︎
Name⚓︎
string Name⚓︎
Returns the name of the given card.
Warning
In Repentance, this function now returns #[CARD_NAME]_NAME
Pickup·Subtype⚓︎
int PickupSubtype⚓︎
Last update:
April 26, 2024