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Class "ItemConfigCard"⚓︎

Info

You can get this class by using the following function:

Example Code

Isaac.GetItemConfig():GetCard(Card.CARD_FOOL)

Functions⚓︎


Is·Available ()⚓︎

boolean IsAvailable ( )⚓︎


Is·Card ()⚓︎

boolean IsCard ( )⚓︎


Is·Rune ()⚓︎

boolean IsRune ( )⚓︎


Variables⚓︎

Achievement·ID⚓︎

int AchievementID⚓︎

Returns the ID of the achievement that unlocks the card. Returns -1 if the card is unlocked by default.


Announcer·Delay⚓︎

int AnnouncerDelay⚓︎


Announcer·Voice⚓︎

int AnnouncerVoice⚓︎


Card·Type⚓︎

int CardType⚓︎


Description⚓︎

string Description⚓︎

Returns the description of the card.

Warning

In Repentance, this function now returns #[CARD_NAME]_DESCRIPTION


Greed·Mode·Allowed⚓︎

boolean GreedModeAllowed⚓︎

Returns whether or not the item can appear in Greed or Greedier mode.


Hud·Anim⚓︎

string HudAnim⚓︎

Returns the name of the animation in ui_cardfronts.anm2.

Bugs

This will return a blank string unless used on a modded card. Standard cards will return nothing.


ID⚓︎

int ID⚓︎

Returns the ID of the given card.


Mimic·Charge⚓︎

int MimicCharge⚓︎


Name⚓︎

string Name⚓︎

Returns the name of the given card.

Warning

In Repentance, this function now returns #[CARD_NAME]_NAME


Pickup·Subtype⚓︎

int PickupSubtype⚓︎



Last update: April 26, 2024