File "costumes2.xml"⚓︎
Defines Costume informations.
Resource-Folder: Placing this file in a resource folder of a mod will override the original.
Content-Folder: Placing this file in a content folder of a mod will add a new Costumes. See the Tutorial on "Adding Costumes" for more informations.
| Variable-Name | Possible Values | Description |
|---|---|---|
| id | int | Ingame-Id of the Costume. Will be overridden by the game when file is in content folder. |
| anm2path | string | Path to the .anm2 file |
| type | string | Type of the costume. Available: none |
| priority | int | Priority of the costume. higher number means higher priority |
| overwriteColor | bool | Define if a costume overrides the body color of the character (default: false) |
| isFlying | bool | Define if a costume displays a flying character (default: false) |
| skinColor | int | Define what skincolor that costume has. (default: 0) |
| hasSkinAlt | bool | Define if a costume has alternative versions for all other the skin colors (default: false) |
| hasOverlay | bool | Define if a costume has an overlayeffect (default: false) |
Last update:
February 27, 2021